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Approaches for learning legged locomotion and their challenges:

In this paper:

The gait reward should be

Contributions of this paper:

  1. a framework for designing reward functions for gaits that are characterized by periodic swing and stance phases.

  2. demonstrate this framework for sim-to-real RL of all common bipedal gaits, including walking, running, galloping, skipping, and hopping, without using a motion capture dataset or reference trajectories

Contents: